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  • NVIDIA DRIVE OS Linux SDK API Reference

    6.0.9 Release
    All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages

    Detailed Description

    Holds a rectangular region of a surface.

    The co-ordinates are top-left inclusive, bottom-right exclusive.

    The NvMedia co-ordinate system has its origin at the top left corner of a surface, with x and y components increasing right and down.

    Definition at line 89 of file nvmedia_core.h.

    Data Fields

    uint16_t x0
     Left X co-ordinate. More...
     
    uint16_t y0
     Top Y co-ordinate. More...
     
    uint16_t x1
     Right X co-ordinate. More...
     
    uint16_t y1
     Bottom Y co-ordinate. More...
     

    Field Documentation

    ◆ x0

    uint16_t NvMediaRect::x0

    Left X co-ordinate.

    Inclusive.

    Definition at line 91 of file nvmedia_core.h.

    ◆ x1

    uint16_t NvMediaRect::x1

    Right X co-ordinate.

    Exclusive.

    Definition at line 95 of file nvmedia_core.h.

    ◆ y0

    uint16_t NvMediaRect::y0

    Top Y co-ordinate.

    Inclusive.

    Definition at line 93 of file nvmedia_core.h.

    ◆ y1

    uint16_t NvMediaRect::y1

    Bottom Y co-ordinate.

    Exclusive.

    Definition at line 97 of file nvmedia_core.h.


    The documentation for this struct was generated from the following file:
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